The Goats Must Die
Based on Eden Meridia's Cryptid Universe
One week every year, the Shadow People come out to get your goats!
Use your handgun, rifle and shotgun to mow down the shadows with amethyst rounds before they can get them.
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Controls and How to Play:
Shoot/Feed - Click
Equip Handgun - 1
Equip Shotgun - 2
Equip Rifle - 3
Equip Hay - 4
There are 5 nights - full moon through new moon. Each night, the layout and difficulty changes. Killing a Shadow Person will replenish ammo. Every 15 seconds, if you are out of handgun ammo, you will be given 10 rounds.
The stronger the gun, the lower the fire rate [ie, you can't the spam left-click].
To beat ... kill ...
- Night 1 - 5 shadows
- Night 2 - 10 shadows
- Night 3 - 15 shadows
- Night 4 - 20 shadows
- Night 5 - 25 shadows
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This is my first game and it was originally meant for Trijam 223 with the theme "Animal Farm", however there were mixups with dates and I missed submission. Holding myself to the challenge of making a game in 3 hours anyway, I went through with the project, missed the 3 hour mark too (oy) but ended up implementing a functional and somewhat enjoyable game in 8 hours, 39 minutes and 54 seconds.
Made with Godot, Audacity and Krita.
The gun sounds (including that zesty rifle) were made by my friend Matthew September.
All other assets by me.
Tutorials I used:
Status | Released |
Platforms | HTML5 |
Author | Eden Meridia |
Made with | Godot |
Tags | 2D, Casual, Short, Singleplayer, Top-Down |
Development log
- UpdateJun 17, 2023
Comments
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These sound effects just made my day. I cannot use the sniper or shotgun without smiling. I also really like how you can optimize your defense by quick switching weapons for example take a couple pistol shots and and finish them with the shotty since they have separate count downs. Please add headshots!